EA Motive’s Dead Space remake will “one sequential shot” from beginning to end, according to a new EA blogpost.

“From the moment you start the game to the moment you end the game, there are no camera cuts or load screens—unless you die,” says senior producer Philippe Ducharme.

“The Ishimura is now fully interconnected, so you can walk from Point A to Point Z, visit the entire ship, and revisit locations you’ve already completed to pick up things you might have missed—that’s all new. It’s now a completely unbroken experience.”

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