How do they do it?
Metroid Dread hasn’t even been out for a week yet, but some of the skills we’re seeing even at this early stage are mightly impressive.
If you’ve been playing the game yourself, you’ll know that one of things that becomes immediately apparent is just how smooth and slick Samus feels to control. Running and sliding around and pulling off quickly aimed missile shots is incredibly satisfying, and some of the game’s late-stage mechanics are introducing some seriously cool possibilities.
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